5 cities, 12 epic clue-solving adventures: Mystery Towns launches latest game editions in AB and BC

September 01, 2018
Following its summer 2017 launch in Canmore, Alberta, the unique Mystery Towns adventure series is taking Western Canada by storm. It’s a clue-solving adventure game, and it’s transforming places and public spaces into a real-life puzzle board—and where you and your friends become the game pieces!  
Instantly accessible via clues to your smartphone, each Mystery Towns adventure combines the fun of a scavenger hunt, the puzzles of an escape room, and the challenge of an Amazing Race.  
As players solve their way across their city, they discover its icons, hidden secrets, and obscure attractions that even the locals don’t know. 
“Just like an escape room, you’re cracking clues to solve a mystery. But instead of being stuck inside a locked room, you’re solving riddles leading you around the city, indoors and outdoors,” says founder, Andrew Nickerson. 
A total of twelve Mystery Towns adventures are available across five cities: Canmore, Calgary and Edmonton in Alberta, and Victoria and Vancouver in British Columbia.  
Each adventure varies in length (from 1.5-5 hours, covering between 2.5-5.5 km of leisurely walking), and weaves a location-specific mystery for players to solve.  
“A big part of the fun is the hidden-gem places you stumble upon as you solve each clue,” Nickerson says. 
 “Whether you’ve been there 20 years or 20 minutes, you’ll find yourself in obscure corners of your city that you’ve likely never heard of—and might otherwise miss out on. So, it’s a unique experience for locals looking for something new, and a whole lot of fun for visitors or newcomers to the area.” 
HOW IT WORKS: Instantly unlock the adventure via text or app on your smartphone, and see your city transform into a series of cryptic (and sometimes baffling) clues. From the start location, you’ll follow a trail of clues through the city’s most unique historic areas, to uncover the mystery—before time runs out! *See below for more details. 
WHAT YOU NEED: All you need is a group of 2-4 people (recommended), and your charged cellphones. Dress for the weather and wear walking shoes. Costs vary by game, ranging between $49 and $99 per team (divided between a group of 4 players, that’s under $20 per person—great value for multiple hours of fun in the city!). 
Nickerson says each Mystery Towns adventure is designed to be extremely flexible—with players starting on their own terms during a set time window (e.g. between 11 am and 5 pm), on any day of the year.  
“We’re tapping into that sense of play that we all had as kids – only this time the game is lifesized. And now you might even find yourself inside fun shops and pubs along the way,” Nickerson says. 
While players can expect a thrill, Nickerson says they should also prepare for a challenge. 
“Players beware: we cannot be held liable for relationships damaged by riddle rage! Get ready to think, frown, grin, laugh – and maybe even bicker – as you solve each clue,” he cautions (tongue firmly in cheek). 
Mystery Towns will also launch new editions in Banff and Fort McMurray, Alberta—coming soon in 2018. Custom adventures are also available in each city, for corporate team building, group events and parties. 
To find out more and book your Mystery Towns adventure, visit: www.mysterytowns.com 
 *MORE INFORMATION: HOW IT WORKS • Start on your own terms during a set time window (e.g. between 11 am and 5 pm), on any day of the year. • Depending on the game, allow between 1.5-5 hours (plus optional breaks). • You need a charged cellphone and your booking code (emailed after purchase). • You and your team/group meet at the starting point and begin the game by entering the code in the App. • Your first clue will then arrive to your cellphone. • Follow directions to solve the clue, then enter the correct answer to receive your next clue. • Stuck on a clue? Ask for hints on reaching your destination or solving clues (though time penalties will be added to your final score!). • Complete all the clues, then solve the final mystery, before time runs out! • Check the online leaderboard to see how your time compares to other clue-solving champions. (Or, skip this step if you chose to enjoy the journey and ignore the clock). • Age requirement: in British Columbia, Mystery Towns is suitable for players aged 19+, due to liquor laws at venues passed through during the adventure. 
Calgary, AB • SIGNATURE - Sculpted in Time (3-4 hours) • PARTIAL GAME - Carvings in Time (1-1.5 hours) • SCAVENGER - YYC Airport Caper (1-1.5 hours) 
Canmore, AB • SIGNATURE - Unchained Melody (3-4 hours) • DISCOVERY - Around the World (1.5-2 hours)  • SCAVENGER - Smuggler's Blues (1.5-2 hours) 
Edmonton, AB (Launching September 15) • SIGNATURE - Downtown Detectives (4-5 hours) 
Vancouver, BC • DISCOVERY - Islands & Bridges (Coming August 2018) • SCAVENGER - Age of Steam (2-3 hours) 
Victoria, BC • DISCOVERY - After the Gold Rush (2-3 hours) • SCAVENGER - Fisherman's Blues (1.5-2 hours) • SCAVENGER - Victoria Cruise Caper (2-3 hours) 
NEW: Coming Soon in 2018 • Banff, AB • Fort McMurray, AB (by Fort McMurray Tourism) 
Want to stay in the loop with Mystery Towns’ epic clue-solving adventures, including new game locations, plus weekly puzzles and contests? Follow us on social and join in the fun!
• Facebook / Instagram / Twitter: @mysterytowns 
• Hashtags: #mysterytowns #cluesolvingchamps #playtheplace #yourgameyourway
• Website: www.mysterytowns.com 
Please contact Kymberley Hill at Paper Road Communications (email kym@paperroad.co, phone 587 438 1432), to request any of the following:
• more information, images, or video footage;
• a complimentary Mystery Towns adventure as a media guest at your preferred location(s);
• an interview opportunity with Andrew Nickerson, Mystery Towns’ founder and director. 

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